﻿AJANTIS SOUNDSET GUIDE
======================

Install by placing in the BG2 sounds\ directory.
Soundset created from Baldur's Gate 1 files using NearInfinity, and edited using Audacity.

xxxxxxxa.wav	Battle cry               For the glory of Helm!
xxxxxxxb.wav	Becoming leader          I take honour with this responsibility well bestowed.
xxxxxxxc.wav	Tired                    Uuh. I grow weary.
xxxxxxxd.wav	Bored                    We have much evil to fight, we have no time for idleness!
xxxxxxxe.wav	Badly wounded            Aaah! I am in need of aid!
xxxxxxxf.wav	Selected 1               My honour is my life.
xxxxxxxg.wav	Selected 2               Helm give me strength!
xxxxxxxh.wav	Selected 3               By Helm!
xxxxxxxi.wav	Acknowledge 1            As you will.
xxxxxxxj.wav	Acknowledge 2            With Helm's blessing.
xxxxxxxk.wav	Acknowledge 3            Yeah!
xxxxxxxl.wav	Being hit                Ooh!
xxxxxxxm.wav	Dying                    Nuuh - uuh -uuuhhh ...
xxxxxxxn.wav	In forest                This forest has a sense of ... evil about it.
xxxxxxxo.wav	In city                  This city has a sense of ... evil about it.
xxxxxxxp.wav	In dungeon               This dungeon has a sense of ... evil about it.
xxxxxxxq.wav	Daytime                  Be you friend or foe? I suspect YOU are the latter.
xxxxxxxr.wav	Nighttime                The stench of evil clings in the most vile manner.
xxxxxxxs.wav	Acknowledge 4            Duty to one's cause outweighs all.
xxxxxxxt.wav	Acknowledge 5            Evil will always fail against courage and honour.
xxxxxxxu.wav	Acknowledge 6            Evil must be purged without mercy!
xxxxxxxv.wav	Acknowledge 7            I think it would be wise for you to improve your CONDUCT.
xxxxxxxw.wav	Reaction to party death  We can only be content that our companion has fallen while 
                                       pursuing a just cause.
xxxxxxxx.wav	Selected 4               We must always strive to be role models to the meek.
xxxxxxxy.wav	Selected 5               We follow the righteous path - the path of Helm.
xxxxxxxz.wav	Critical hit             Your actions fly in the face of everything Helm holds 
                                       sacred!
xxxxxxx1.wav	Critical miss            What cowardice is this?!
xxxxxxx2.wav	Target immune            It is beyond all tenets of decency.
xxxxxxx3.wav	Inventory full           I can bear no more.
xxxxxxx4.wav	Picked pocket            You're a man of honour. I respect your integrity.
xxxxxxx5.wav	Hid in shadows           You will watch your MOUTH!
xxxxxxx6.wav	Spell disrupted          HALT!
xxxxxxx7.wav	Set a trap               Evil must be purged wherever it is found.
xxxxxxx8.wav	Battle cry 2             Your evil ways end here! Draw steel!
xxxxxxx9.wav	Battle cry 3             Raise your weapon and defend yourself!
xxxxxxx0.wav	Selected 6               There is naught but good and evil.
xxxxxxx_.wav 	Acknowledge 8            You will watch your MOUTH around this party!

GENERAL INFO ON CORRESPONDENCE BETWEEN BG1 NPCs AND BG2 SOUNDSET
================================================================

BG2 SOUNDSET                             BG1 NPCs (except Imoen)

              First meeting with NPC     xxxxxx01.wav
              Morale failure             xxxxxx02.wav
xxxxxxxa.wav	Battle cry                 xxxxxx03.wav
              Reputation - approval      xxxxxx04.wav
              Reputation - disapproval   xxxxxx05.wav
              Reputation - breaking      xxxxxx06.wav
              Departing                  xxxxxx07.wav
xxxxxxxb.wav	Becoming leader            xxxxxx08.wav
xxxxxxxc.wav	Tired                      xxxxxx09.wav
xxxxxxxd.wav	Bored                      xxxxxx10.wav
xxxxxxxe.wav	Badly wounded              xxxxxx11.wav
xxxxxxxf.wav	Selected 1                 xxxxxx17.wav
xxxxxxxg.wav	Selected 2                 xxxxxx18.wav
xxxxxxxh.wav	Selected 3                 xxxxxx19.wav
xxxxxxxi.wav	Acknowledge 1              xxxxxx20.wav
xxxxxxxj.wav	Acknowledge 2              xxxxxx21.wav
xxxxxxxk.wav	Acknowledge 3              xxxxxx22.wav
xxxxxxxl.wav	Being hit                  xxxxxx38.wav
xxxxxxxm.wav	Dying                      xxxxxx39.wav
xxxxxxxn.wav	In forest                  xxxxxx12.wav
xxxxxxxo.wav	In city                    xxxxxx13.wav
xxxxxxxp.wav	In dungeon                 xxxxxx14.wav
xxxxxxxq.wav	Daytime                    xxxxxx15.wav
xxxxxxxr.wav	Nighttime                  xxxxxx16.wav
xxxxxxxs.wav	Acknowledge 4              xxxxxx24.wav
xxxxxxxt.wav	Acknowledge 5              xxxxxx25.wav
xxxxxxxu.wav	Acknowledge 6              xxxxxx26.wav
xxxxxxxv.wav	Acknowledge 7            
xxxxxxxw.wav	Reaction to party death    xxxxxx40.wav
              Reaction to specific death xxxxxx41.wav
xxxxxxxx.wav	Selected 4                 xxxxxx23.wav
xxxxxxxy.wav	Selected 5               
xxxxxxxz.wav	Critical hit             
xxxxxxx1.wav	Critical miss            
xxxxxxx2.wav	Target immune            
xxxxxxx3.wav	Inventory full           
xxxxxxx4.wav	Picked pocket            
xxxxxxx5.wav	Hid in shadows           
xxxxxxx6.wav	Spell disrupted          
xxxxxxx7.wav	Set a trap               
xxxxxxx8.wav	Battle cry 2             
xxxxxxx9.wav	Battle cry 3             
xxxxxxx0.wav	Selected 6               
xxxxxxx_.wav 	Acknowledge 8            
              Banter with other NPCs     xxxxxx27.wav - xxxxxx37.wav
                Replies to insults       xxxxxx32.wav - xxxxxx35.wav
                and compliments
